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Details on New Gaming Aspect for Star Wars: Battlefront II

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Are you anxiously awaiting the release of Star Wars: Battlefront II?  Well how about a little Battlefront II news to tide you over…?

A couple of new videos have hit the Internet that detail various new gameplay aspects of EA’s Star Wars: Battlefront II. The first video details how the Loot Crate progression system works in the game and the second video touches on the subject of Star Cards.

Progressing through the game in the upcoming sequel is different from its predecessor, in that you have to open loot crates. These crates can be acquired with credits that are earned at the end of matches or by logging in once a day. The crates in the alpha build mainly contain crafting materials, credits, and Star Cards, but that may change when the game officially launches.  Check out more about these crates via the video below!

Star Cards come in five different rarities: Common, Uncommon, Rare, Epic, and Legendary. A lower ranking Star Card can be upgraded from common to epic using the crafting materials, but legendary cards must be pulled from crates. These incredibly rare Star Cards have the same stat boost as the epic version, but feature a secondary bonus.  Check out more about Star Cards in the video below.

About Star Wars Battlefront II:

Welcome to Star Wars™ Battlefront™ II, with a new story mode taking players on an epic journey from the battle of Endor to the rise of the First Order. The prequels, original trilogy, and new era meet in a vast multiplayer adventure coming November 17 to PlayStation 4®, Xbox One, and Origin on PC. If you’re a member of Origin Access or EA Access, you’ll be able to start playing on November 9.

Source :

EGMNow

A Star Wars fan since 1978, he has a passion for all things Star Wars and wonders why May the 4th is not a national holiday. He lives in the wastelands of middle Georgia with his wife, two girls, and two dogs.

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Star Wars Games Getting the Xbox One Backwards Compatibility Treatment!

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Star Wars: Jedi Starfighter

Microsoft has announced a new batch of games getting the backwards compatibility treatment for Xbox One! The older games announced include six Star Wars games! A few of the games are well worth dusting off and playing again if you haven’t played them in awhile.

Check out the full list of Star Wars games below!

April 26, 2018:

  • Star Wars: Battlefront
  • Star Wars: Battlefront 2
  • Star Wars: Jedi Knight: Jedi Academy
  • Star Wars: Jedi Starfighter
  • Star Wars Knights of the Old Republic 2: The Sith Lords
  • Star Wars: Republic Commando

To play original Xbox backwards compatible games, just insert your original Xbox disc for any of these games into your Xbox One console if you still have them. If you own them digitally, that will also work. Many of these games can also be purchased from the Xbox Store.

Source :

IGN

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Here Come the Star Wars: Battlefront 2 Microtransactions!

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Star Wars: Battlefront II was not quite the juggernaut out of the gate that EA was hoping for this year. Mostly due to fan backlash over microtransactions announced for the game, fans never hopped on board the Battlefront II train.

In an investor call yesterday, EA CFO Blake Jorgensen broke down some of the sales numbers for the game. Battlefront II is trailing it’s predecessor by about 4 million copies during the same time span. The sequel sold about 9 million copies during its launch quarter, whereas the original sold about 13 million. EA had expected about 10 million sales for the game during that quarter.

During an interview with the WSJ, Jorgensen told the magazine that microtransactions would also be making its debut “in the next few months.” EA states that they believe that microtransactions have the ability to “enhance the experience in our games.”

“Going forward, we believe that live services that include optional digital monetization, when done right, provide a very important element of choice that can extend and enhance the experience in our games,” EA said. “We’re committed to continually working with our players to deliver the right experience in each of our games and live services.”

All is not bleak though. Jorgensen indicated that he thought the game would sell as many as 3 million more copies during this fiscal year. That would give them a total of 12 million copies sold, which is just 2 million shy of the first games mark during the same timeframe.

EA has said that efforts to keep players coming back is working. During the first three months of release, the game has logged over twice as much as its predecessor during the same timeframe.

About Star Wars Battlefront 2:

Star Wars Battlefront focuses on the fast frenetic battles that you love in the star wars saga. Fight dozens of troopers alongside memorable heroes like Darth Vader each with unique skills and attributes. Chances are you’ve already played the first one and Battlefront 2 promises to deliver where it fell short. You want a story mode? You want clone troopers? You want deeper gameplay? The team at DICE seems to be trying to please the fans with this one (unless you wanted those fun 32v32 battles from the originals).

Source :

Gamespot

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Star Wars Battlefront 2 Patch 1.1 is Out!

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Star Wars Battlefront II (Naboo)

The first Star Wars Battlefront II patch of 2018 is out!  The new update includes a new Blast map on the planet Crait and we see the introduction of Iden Versio’s TIE fighter to the roster of hero ships available in Starfighter Assault. The update also includes some fixes and balancing tweaks that were submitted by fan feedback and bug reports.

Check out the entire list of updates included below:

Blast on Crait

EA is expanding the ways you can play on Crait by bringing this map to the Blast Game Mode! Battle in the mines among the machinery and crystals leftover from the previous occupants.

Iden Versio’s TIE/In fighter

Now available as a new Hero Starfighter in multiplayer matches! Iden Versio leads by example from her personal TIE/ln fighter. Custom-built for Inferno Squad, this modified TIE has seen heroic service in the name of the Emperor.

Iden Versio’s TIE/In fighter Abilities:

  • Afterburner – Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time
  • Laser Barrage – Charges up a rapid fire barrage which deals high damage
  • Dual Proton Torpedoes – Fires two proton torpedoes which track the locked target and deal high damage
  • Inferno Leader – For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players. These enemies receive increased damage from all sources

TIE/In fighter Star Cards:

  • Engine Heat Dissipator – Decreases the AFTERBURNER cooldown
  • Advanced Torpedoes – Increases DUAL PROTON TORPEDO damage
  • Vengeful Barrage – Increases the damage of LASER BARRAGE
  • Flight Commander – Increases the duration of INFERNO LEADER
  • Reinforced Hull – Increases the total health of the starfighter
  • Tuned Lasers – Increases primary weapon damage
  • Advanced Capacitors – Improves the primary weapons resistance to overheating
  • Repair Systems – Reduces the delay before health regeneration begins
  • Elite Pilot – Increases the turn rate of the starfighter
  • Engine Upgrade – Increases the top speed and how quickly the starfighter can accelerate and decelerate

Iden Versio’s TIE/In fighter Milestones:

  • Rapid Assault – Used Iden Versio’s TIE/LN fighter AFTERBURNER ability 25 times
  • Precision Strike – Achieve 25 DUAL PROTON TORPEDO kills with Iden Versio’s TIE/LN Fighter
  • Hope Cannot Save Them – Achieve 25 LASER BARRAGE kills with Iden Versio’s TIE/LN Fighter
  • Avenge Our Emperor – Use Iden Versio’s TIE/LN Fighter INFERNO LEADER ability 25 times

Heroes:

Finn

  • Reduced base damage of his EL-16 from 65 to 45
  • Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds
  • Reduced damage of each Deadeye shot from 40 to 30

Phasma

  • Reduced the heat generated per shot of her F-11D

Lando

  • Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction

Boba Fett

  • Reduced the damage per rocket of Rocket Barrage from 90 to 78
  • Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters
  • Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters

Classes & Special Units

Wookiee Warrior

  • Reduced Bowcaster center projectile damage multiplier from 1.3 to 1
  • Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters
  • Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect
  • Increased Bowcaster heat per shot

Specialist

  • Reduce size of scope glint
  • Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D
  • Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A280, and DLT-19D
  • Increased the bursts per minute of all Infiltration variants from 100 to 130

Heavy

  • Reduced the AOE of Supercharged and Explosive sentry
  • Increased heat per shot for Supercharged Sentry from 0.015 to 0.017

Officer

  • Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25
  • Added ability icons denoting that a player has been boosted by Recharge Command
  • Turrets now have an icon that show when the turret is engaging an enemy

Weapons:

CR2

  • Lowered start damage from 17 to 16
  • Lowered end damage from 9 to 8
  • Reduced damage falloff end distance from 40 to 30 meters

Barrage

  • Reduced inner blast radius from 3.5 to 2 meters
  • Increased outer blast radius from 5 to 6 meters
  • Increased explosion damage from 55 to 100

Blurrg-1120

  • Reduced falloff start distance from 20 to 15 meters
  • Reduced start damage of Explosive Shot from 29 to 26
  • Reduced end damage of Explosive Shot from 10 to 8
  • Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters
  • Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters
  • Reduced accuracy of the final shots when Burst Mod is equipped

Trip Mine

  • Increased the number of mines that can be deployed at the same time from 1 to 2
  • Raised the time until the mines disappeared after death from 5 to 15 seconds

Galactic Assault:

Kamino

  • Updated spawns to help the Droids attack
  • Phase 2 capture areas are now only the platforms

Tatooine

  • Removed the A-Wing
  • Reduced AT-ST Battlepoint cost from 2500 to 1500
  • Reduced explosive objective timer

Naboo

  • Updated spawns to help the Droids attack
  • Reduced health of the MTT
  • Reduced explosive objective timer

Death Star II

  • Reduced explosive objective timer

Endor

  • Reduced explosive objective timer

Hoth

  • Reduced health of the AT-ATs
  • Reduced explosive objective timer

Kashyyyk

  • Reduced health of the MTTs
  • Reduced explosive objective timer

Crait

  • Updated spawns to help the First Order attack
  • Reduced health of the Phase 3 objectives from 5000 to 4000
  • Increased the cost of the Ski Speeder from 0 to 200
  • Reduced health of the AT-M6s

Jakku

  • Made 2 AT-ST’s available in Phase 1
  • Updated spawns to better orient players
  • Updated combat area for Phase 4
  • Reduced explosive objective timer

Yavin

  • Lowered Battlepoint cost for AT-STs from 2500 to 2000
  • Lowered Battlepoint cost for Deathtroopers from 3000 to 2000
  • Lowered Battlepoint cost for Imperial Rocket Trooper from 2000 to 1750
  • Reduced explosive objective timer

Takodana

  • Added AT-ST to Phase 1
  • Updated Phase 2 objective locations
  • Reduced explosive objective timer

Starkiller Base

  • Tweaked Resistance spawns in Phase 1
  • Updated First Order combat area in Phase 1
  • Reduced explosive objective timer

Strike:

  • Tweaked Bomb Timer duration
  • Minor balancing tweaks

General:

  • Added a night variant to Tatooine Maps
  • Increased the frequency of alternative lighting variants across all maps
  • Updated visual appearances of the First Order on Crait
  • Fixed a bug where the LAAT overheat sound would affect everyone in the match
  • Milestone completion call out’s in-match
  • Armor class Battlepoint multiplier reduced
  • Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly
  • Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired
  • Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds
  • Stability improvements
  • Misc. bug fixing

About Star Wars Battlefront 2:

Star Wars Battlefront focuses on the fast frenetic battles that you love in the star wars saga. Fight dozens of troopers alongside memorable heroes like Darth Vader each with unique skills and attributes. Chances are you’ve already played the first one and Battlefront 2 promises to deliver where it fell short. You want a story mode? You want clone troopers? You want deeper gameplay? The team at DICE seems to be trying to please the fans with this one (unless you wanted those fun 32v32 battles from the originals).

  • Jump into the boots of an elite special forces soldier, equally lethal on the ground and space, in an emotionally gripping new Star Wars campaign that spans over 30 years and bridges events between the films’ Star Wars: Return of the Jedi and Star Wars: The Force Awakens.
  • The Ultimate Star Wars Battleground! A Star Wars multiplayer universe unmatched in variety and breadth where up to 40 players fight as iconic heroes, authentic-to-era troopers and in a massive array of vehicles on land and in the air – as battle rages through the galaxy.

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