A couple of days ago, we told you about the heat EA was taking for the less than ready for primetime version of Star Wars Jedi: Survivor for PC. In the article, EA said that they would release a fix soon for the issues PC gamers were experiencing with the game.

Fast forward a day or two and the company has put their money where their mouth is. They have already pushed a fix for the PC and have a patch for consoles coming later today (if not already.)

The PC Patch includes performance improvements for non-raytraced rendering.

The PlayStation 5 and Xbox Series X|S patch includes:

  • Multiple crashes fixed across PlayStation and Xbox Series X|S and various areas of the game.
  • Fixed crashes that were tied to skipping cinematics.
  • Performance improvements across PlayStation 5 and Xbox Series X|S.
  • Fixed an issue with dynamic cloth inside the Mantis.
  • Fixed various rendering issues.
  • Fixed an issue with registered Nekko colors not saving.
  • Fixed an issue with registered Nekko colors disappearing from the stable.
  • Fixed issues with cinematic dialogue overlapping.
  • Fixed various collision issues.
  • Fixed an issue with enemy AI remaining in T Pose during photo mode.
  • Fixed a freeze that occasionally occurred while talking to Doma.
  • Fixed a bug where the BD-oil VFX did not properly render.
  • Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn’t save after leaving the chamber and die.

EA reiterated that they were hard at work on more performance fixes for all platforms. Hopefully this will quell all the complaining about the game so we can all get to experience and awesome Star Wars game!


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